


The Walther P38 is available to all classes except the sniper and the officer. Weapons of the Wehrmacht Handguns Walther P38
#DAY OF INFAMY STG 44 FULL#
As of the game's full release, it also includes custom "units" that players can unlock via progression so as to increase the aesthetic variety in each game. Each team has different equipment that promotes different playstyles. This is done by supply points which players need to spend in order to purchase equipment, and can be earned by killing opponents and capturing objectives to aid the team.Īllied forces consist of the Commonwealth and the US Army and Axis forces consist of the Wehrmacht. Players can customize their loadout to select different equipment, such as attachments (eg bayonet for a Karabiner 98k) and binoculars or choose to ignore it. Snipers, who can hold their breath longer.Machine gunners, who have increased suppression resistance.Flamethrowers, who can equip flamethrowers for area denial.Engineers, who have increased weight capacity.Supports, who can carry more ammunition.Assaults, who have faster movement speed.Riflemen, who have a sway reduction bonus.Radiomen, who can capture points faster with their radio.Officers, who can call in radio support.

Teams are split into various classes, namely: However, compromises with realism has been made for the sake of gameplay, which explains some anachronistic weaponry in the arsenal. Aiming for more realism than most first person shooters, many UI elements such as a health bar and crosshair has been omitted. The game is set in the Western Front of World War II, and objectives involve capturing and defending objectives to increase territory and spawn waves.
#DAY OF INFAMY STG 44 MOD#
So if you wish to create a weapon or two for a theater/setting not yet included in Day of Infamy, we would recommend you post on the forums and encourage others to create additional content for the theater you wish to see in the mod.Day of Infamy is the standalone version of the Insurgency mod Day of Infamy, and is set to be the spiritual successor of Day of Defeat. The only disclaimer we will give you is that your weapon may not actually get included in the game until there are characters, levels and other weapons for the theater you created the weapon for. The scope of this project, however, is open-ended, so if you wish to create weapons for Soviet or Japanese forces for instance - go right ahead. The above need to be created to that the current theater represented in the game can feel more complete.
#DAY OF INFAMY STG 44 FREE#
In addition to the above, weapon artists should feel free to make any weapon they want in any setting.
